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Seasonal Events

This page covers the season event system and links to detailed subpages.

Season Structure

  • Every season runs for 28 days (4 weeks).
  • The season ends with Final Fight at SeasonStart + 28 days.
  • The next season starts 1 week after Final Fight.

Use /season in-game for live dates in server time.

Timezone and Timing Rules

  • Event timing uses the server timezone (America/New_York by default).
  • Most scheduled milestones trigger at 12:00 PM (noon) in that timezone.
  • Discord scheduled-event times are auto-corrected when mismatches are detected (for example DST/manual drift corrections).
  • Duplicate Discord event entries for the same title/date are auto-cleaned to reduce confusion.
  • Standard warning schedule for most events:
    • 24 hours before
    • 10 minutes before
  • Server Opening warning schedule:
    • 3 days before
    • 1 day before
    • 10 minutes before

Core Milestones

  • Server Opening: SeasonStart
  • Custom Items + Runes Release: SeasonStart + 7 days
  • End Opens: SeasonStart + 14 days
  • Monstrous Gauntlet: week 3 Saturday (4-hour window)
  • Final Fight: SeasonStart + 28 days (60s pre-live, up to 150-minute escalation)
  • Next Season Start: FinalFight + 7 days

Weekly Rotation (Standard)

  • Monday: Exact Tracking Day (24h)
  • Tuesday: No Tracking Day (24h)
  • Wednesday: Rune Multiplier (24h, x2.0)
  • Thursday: Exact Tracking Day (24h)
  • Friday: No Tracking Day (24h)
  • Saturday: Featured slot (Gauntlet in week 3)
  • Sunday: Additional Rune Multiplier windows (x1.5) after key progression anchors

Event Subpages

Useful Event Commands

  • /season for the current timeline
  • /track for tracking-day behavior
  • /gauntlet during Gauntlet windows (register, join, leave, info)
  • /hide during active Final Fight
  • /recipes and /runes after unlock week