Final Fight
Final Fight is the season-ending elimination event that decides the winner.
Timing
- Trigger:
SeasonStart + 28 days(server-time noon schedule). - The fight starts with a 60-second pre-live countdown.
- Live timeline is designed around a 150-minute (2h30m) escalation.
Entry and Eligibility
- Minimum playtime to stay eligible: 3 hours.
- Late-join cutoff: 30 minutes after event start.
- Joining after cutoff without prior eligibility disqualifies you.
Disconnect / Rejoin Rules
- Per-disconnect grace: 3 minutes.
- Total offline budget during fight: 6 minutes.
- Budget resets after 10 minutes back online.
- Exceeding budget disqualifies you.
Core Arena Rules
- Start radius: 150.
- Border shrink pace: 1 block per minute.
- Target sudden-death radius: 5.
- Portals and End gateways are blocked.
- Elytra use is blocked and elytra can be stripped.
- Pearls outside arena bounds are blocked.
- The center End portal is continuously sealed.
Damage Scaling
- Damage scaling applies through the live phase.
- Formula target is +1% damage per live minute (capped at +150%).
- Effective multiplier is
1.00 + bonusPercent / 100.
Sudden Death
At 2h30m live time:
- Arena collapses to radius 5.
- Barrier floor rises toward the final platform.
- Players are invulnerable while the barrier is lifting.
- When rise completes:
- invulnerability is removed
- final-stage platform combat begins
- blocks in the final-stage box instant-break (bedrock excluded)
- damage scaling continues
Identity Masking and /hide
During active Final Fight in the fight world:
/hide onenables personal masking/hide offdisables personal masking/hide toggleswitches state/hide statusshows current state
Spectator Lockdown
Spectators in the Final Fight world are blocked from inventory/drop/interact actions to prevent interference.
Elimination and Win Condition
- Death eliminates participants from winner eligibility.
- Eliminated players move to spectator flow.
- Last eligible survivor wins.
- If no eligible participants remain, the event ends without a winner.
Useful Commands
/hidefor masking control/seasonfor timeline and next-season timing